Friday, November 25, 2016

Project 3: Custom Settings

This particular project took much much longer than it was supposed to.


Don't you hate it when a tutorial says: "Do this, do that, then it should just work"... and when you do it, it doesn't work.


My problem was that certain syntax that were used were not available on the version that I was using (7.2). I had to upgrade.


In order to install 8.0, I also had to upgrade my Operating System to Sierra. Which takes a fucking lot time to do.

However when I upgraded to XCode 8.0, I had other problems.


Then I had to uninstall XCode, find 7.3 and manually install that one instead of going through XCode.


Once I did that, everything worked easy and according to the tutorial videos.


END RANT


Alrighty so this project was about custom settings.

When you open the settings app on your iPhone there are a list of apps in which you can change a list of settings.

This project taught you how to make your app show up in the Settings app, display a list of customizable settings, then make updates based on what the setting is set to in the app.


What this project did was to put a simple "Notes" application and set it to Night Mode and back to the Default mode.

Here are some cool screenshots:

This is what my projects settings were in the "Settings" app.




The Default View




Once I flipped the Setting to True.




The app would now be in Night Mode.




This was pretty cool and now I understand how apps like Google Maps switches over to this dark version when it's dark outside.

Some hardware detects that there isn't much light and therefore flips a setting. Then based on that flipped setting, there are code changes that are made to alter the User Interface of the application.

Pretty neat stuff here.

Just felt like I leveled up.

Thursday, November 17, 2016

Project 2: Counter

The first project that I built was a simple Counter App.

It has two buttons.

One button that increments a counter and one to reset it back to 0.


Sam first takes us through building the interface by dragging and dropping element onto a page ("Storyboard").

From the list of possible items, it looks as though there aren't many options to choose which could explain why a bunch of apps look like they have the same buttons and text.


After the interface was all built he guides us in building the code that is used to make things change.

Here's a screenshot of the split view.





And then here is the finished product of my app.




To conclude I must say that I appreciated how Sam took the time to explain very basic things to the viewer. As a developer with 2+ years of experience, I don't realize what things may not be quite so intuitive to a user. And because of that I would definitely recommend this course so far.

It helps that Sam built this project right after learning how to build these apps.

Wednesday, November 16, 2016

Project 1: XCode

Alrighty so here I am writing another blog.

The point of the blog is for 2 reasons

1. To keep myself motivated! If I know people are reading my blog then I feel like I have to finish what I started.

2. To show others that it's tangible to achieve what I did. Just follow my footsteps!



Without further ado, let's get started.

I'm following along this project called 100 Days of Swift created by a guy named Sam Lu, you can find it here: http://samvlu.com/.

Basically this guy taught himself how to code in Swift and then proceeded to create the tutorial he wishes he had when he was learning. Pretty much what I did with my coding bootcamp blog. I wish someone wrote a coding bootcamp blog so I can see what they do every single day.

Anyways this guy is making 60 bucks with every purchase so good for him.



Here is the first section:




This very basic intro went over the simple installation of XCode as well as the basic controls of the XCode.







This is the UI of XCode. What makes it daunting is that none of the buttons have any labels on them. So unless you can magically figure out what all the icons mean, you will have trouble knowing right away what all the buttons do.

Sam does a great job of going over just a handful of cool tricks, but not so much that your brain will get overloaded.

I can really appreciate that as so many tutorials try to cover every fucking button and view. Which is pointless because you don't even remember it all.

Anyways that's it for today. I'll post more when I get to it.